Star Trek: Graphic Novel Collection #11: TNG - Intelligence Gathering
The Enterprise-D crew embarks on a new five-part adventure. Published one year after IDW's Star Trek: The Next Generation: The Space Between, the creators of Klingons: Blood Will Tell deliver brand new TNG missions. Follow the stories where a Federation computer might have gained sentience, Worf needs to take on the role of a diplomat and Deanna's powers threaten to turn against the crew! This volume also includes a 27-page back-up tale from Star Trek #10 (Gold Key), "Sceptre of the Sun", where a shipwrecked scientist uses a youth ray on the crew of the Enterprise in order to steal the ship for himself!
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